Xenowardens

This order of conservationists, nature wardens, and xenodruids defends ecosystems in the galaxy.
Edicts protect planetary ecosystems
Anathema exploit or harm nature
Headquarters arkship Equilibrium
Allies academics, conservationists, Deep Cultures Institute, ecologists
Enemies corporations, Frozen Trove labs, perpetrators of ecological disasters
Major NPCs:
Greenspeaker Alca Gabrio (hopeful female damaya lashunta mystic)
Wildspeaker Tuuraz (two-faced male moyishuu witchwarper)
A conservation society originally from Castrovel, Xenowardens are druids, mystics, and scientists working together to preserve nature on a galactic scale. Their mission is protecting ecosystems all over the galaxy from industrialization and exploitation. The Xenowardens also work to repair ecological damage caused by interstellar incidents, such as reseeding worlds and regions devastated by conflicts like the Swarm War. Wildfire Xenowardens eradicate dangerous invasive species and quarantine ecological contagions, often employing harsher methods than other branches.
Xenowardens create and nurture living starships created with secret primal magical rituals. Arkships are plantlike armed transports that bond with a Xenowarden crew. The Greenspeaker, leader of the Xenowardens, always bonds to Equilibrium, the largest of the arkships and the most impressive weapon in the faction’s arsenal.
Archetypes:
Xenodruid